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After downloading the information about the factions onto his PDA, Rico completes the first stronghold takeover mission for one of the three factions. After this first stronghold takeover, Rico can do more faction missions and stronghold takeovers or pursue more chaotic activities. After Rico has caused enough chaos, the Sloth Demon, alongside any faction leader, will inform Rico of their information regarding The White Tiger. This results in the third Agency mission where Rico must talk to an informant who knows a gambler named Ken Pang in Bandar Lengkok Sungai. Rico is then directed to the old Lengkok Sungai Gambler's Den, where Pang is about to be executed. After saving Pang from the Gambler's Den Gambling Group, he leads Rico to a wrecked ship across the Lautan Lama Desert where Rico locates a dead drop. After finding it and eliminating a colonel, a Panau Military helicopter arrives and attempts to kill Rico. Rico hijacks the helicopter or shoots it down (player's choice) and proceeds to arrive at the location where the White Tiger is hiding. As he arrives, he is tranquilized and eventually finds himself hanging upside down before being freed by Sheldon at the Rajang Temple. Sheldon revealed that he was the Black Market dealer and the Sloth Demon (Sloth Demon is an anagram to Tom Sheldon) After their reunification, the Panau Military suddenly attacks the two agents, forcing them to fight their way through them. After the fighting, Rico (more-so Sheldon) then discovers that Karl Blaine bugged his PDA with the earlier information. Sheldon tells Rico to keep causing chaos, then hops on a truck and leaves the site.
Just Cause 2 Game Free Full Version For Pc Download
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They said that its "over-the-top" action and emphasis on player freedom would distinguish Just Cause 2 from other open world games.[13] According to Peter Johansson, many gameplay mechanics were so "crazy" that they hesitated when testing the game; they were included in the final product because it was thought that they would make the game fun to play, meeting the franchise's main goal of performing many stunts in a massive open world. Since Just Cause's grappling hook was praised,[14] the team made it more accessible and easier to use as an essential part of the sequel's combat system.[12] The team also refined the parachute, making it more realistic and giving players more control of its movement. They added the Chaos system, enhancing player freedom by allowing them to progress through the game in a number of ways instead of completing missions.[7]
The game is set in Panau, described as an island with a variety of landscapes and cultures (including Japan, Thailand and the Malay Archipelago). The team chose the setting because they considered that its exoticism suited an action game.[7] Hawaii and New Zealand also inspired the game world.[14] Although the game's plot was unconnected to Just Cause, it featured a more-experienced Rico as the protagonist.[16] According to game director Magnus Nedfors, the team retained the first game's "campy" tone.[14] The narrative remained light and the game was made into something intentionally "silly"; the team "don't take ourselves or our game too seriously".[17] Plot was not the primary focus of Just Cause 2, and the team took three to five months to create the story.[18] The game runs on Avalanche Software's upgraded Avalanche Engine. Unlike Just Cause, it was released only for seventh-generation consoles and its graphics were not limited by the restrictions of older consoles. Since it is set in an open world, Avalanche co-founder Linus Bloomberg thought a long draw distance was essential to motivate players to explore the game world and the engine was modified to accommodate that feature.[19] The PC version runs on DirectX 10 hardware, and is incompatible with Windows XP.[20] The PlayStation 3 version allows the user to capture gameplay video and export it to the XMB or upload it to YouTube.[21] However, most content is identical across all platforms.[12]
The game was announced in January 2007 by publisher Eidos Interactive,[22] and a year later a Christmas 2008 release was planned.[23][24] Its release was later postponed to the third quarter of 2009.[25] A demo for the game, released on 4 March 2010, attracted more than two million players.[26] According to studio founder Christofer Sundberg, the demo was envisioned as a smaller version of the game so players could fully experience its open-ended gameplay.[15] After Japanese publisher Square Enix acquired Eidos Interactive, it announced that the game would be released in North America on 23 March 2010 and in Europe on 26 March.[27] Pre-orders received a map of Panau and access to the Black Market Chaos Pack.[28] An Ultimate Edition, with the game and the Black Market Aerial and Boom Packs, was released on 20 December 2011 for the PlayStation Network.[29]
According to designer Peter Johansson, the game would support a variety of downloadable content[30] and DLC was released on PlayStation Store, Steam and Xbox Live Marketplace after the game's release. The Black Market Aerial Pack included an F-33 Dragonfly jet fighter, dual parachute thrusters and a multi-lock missile launcher.[31] The Black Market Boom Pack included a quad rocket launcher, a cluster bomb launcher and an air-propulsion gun.[31] The Black Market Chaos Pack included Rico's signature gun, an Agency hovercraft, a Chevalier Classic, a bull's-eye assault rifle and Tuk Tuk Boom Boom. Although the pack is no longer available, its contents may be downloaded separately.[28][32] Avalanche also released several pieces of free DLC, including a Chevalier Icebreaker (an ice-cream truck with bullbars),[33] Tuk Tuk Boom Boom (introducing a tuk tuk with a "roof-mounted weapon of mass destruction")[34] and a Chaos Parachute pack.[35]
Just Cause 2: Multiplayer Mod originated as a fan project by two modders, Jaxm and Trix, who were impressed with the game's scale after playing its demo. They stopped modding Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas, and began developing a multiplayer mod for Just Cause 2; the team eventually expanded to six.[36] The mod was later recognized by the game's developers as an add-on.[37][38] It supports achievements and adds multiplayer capability, allowing hundreds to thousands of players to interact in the game's map of Panau.[39] After several years in the making, the mod became available as free downloadable content on Steam on 17 December 2013.[40]
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Developer Avalanche Studios are unleashing the sequel, Just Cause 2 download for free the most part supplies a sequel that outshines its predecessor. While there are nevertheless some troubles each from a technical and gameplay standpoint, the movement is very extreme, the arena is large. In other words, the destruction and chaos are notable, making for a sequel that motion enthusiasts can get behind.
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